Prototype 7
Snakeloop » Devlog
Changelog
Gameplay
- Added 6 new levels.
- Removed 4 older levels that weren’t great.
- Did some slight adjustments to a few existing levels.
- Switched the order of a few levels.
- Fixed Y-axis movement being inverted on Gamepads.
Graphics
- Reworked completely the game’s graphics.
- Walls now only have white borders and are otherwise black/dark grey.
- Eatables are now a bit smaller and their colors brighter.
- Added +/- signs on Eatables so their effect is clear regardless of color.
- Snake’s orange trail now extends fully to the tail rather than stopping halfway on the last tile.
- Background is now a very dark grey instead of black.
- Added some slight vignetting.
Other
- Did some changes to level loading on PC builds, matching WebGL for now.
Files
OuroborosWebGLp7.zip 15 MB
73 days ago
Snakeloop
snake-inspired puzzle game
Status | In development |
Author | Axel 'Vlad' Born |
Genre | Puzzle |
Tags | gamepad, Minimalist, Retro, snake |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French |
Accessibility | High-contrast |
More posts
- Alpha 141 days ago
- Prototype 950 days ago
- Prototype 867 days ago
- Prototype 683 days ago
- Prototype 5Jul 05, 2024
- Prototype 4Jun 05, 2024
- First web build (Prototype 3)Mar 24, 2024
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