Prototype 6
Snakeloop » Devlog
Changelog
Gameplay
- There’s now 30 levels with several new levels and a few of the older ones either improved or removed.
- Snakes have no minimum length anymore. Shrinking a Snake to nothing will result in failing the level.
- Added a slight delay for move input upon launching a level through the menus to avoid moving directly.
- Fixed snakes sometimes merging when following each other.
- Fixed skipping of repeatable eatables (yellows/teals) when two snakes follow each other.
Graphics
- Made the Snake thinner than a tile so it looks better.
Other
- Added basic credits.
- Removed unused Unity packages, leading to slightly smaller build sizes.
Files
OuroborosWebGLp6.zip 16 MB
Aug 25, 2024
Snakeloop
snake-inspired puzzle game
Status | In development |
Author | Axel 'Vlad' Born |
Genre | Puzzle |
Tags | gamepad, Minimalist, ouroboros, Retro, snake |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French |
Accessibility | High-contrast |
More posts
- Alpha 56 days ago
- Alpha 4 - Steam Page available18 days ago
- Alpha 168 days ago
- Prototype 977 days ago
- Prototype 894 days ago
- Prototype 799 days ago
- Prototype 5Jul 05, 2024
- Prototype 4Jun 05, 2024
- First web build (Prototype 3)Mar 24, 2024
Leave a comment
Log in with itch.io to leave a comment.