Alpha 11


Changes

New Ball - Boomerang Ball

  • Boomerang Ball tries to come back to the player.
  • Upgraded Boomerang Ball aims the player more efficiently.
  • It is an alternative to Homing and can be selected in the Collections Menu.

New Ball - Combo Ball

  • Combo Ball’s damages increases every time you touch it.
  • Upgraded Combo Ball has 2x Damages.
  • It is an alternative to Double Damage and can be selected in the Collections Menu.

New Ball - ‘Light’ Random Ball

  • ‘Light’ Random Ball is replaced by another special ball at random.
  • Upgraded Random Ball is replaced by Upgraded Balls.
  • It is an alternative to the other Random Ball introduced in last (which changes every time it hits the player) and can be selected in the Collections Menu.

Music & SFX

  • A first draft of the Music has been added to the menus & in-game. It will be improved and finetuned over the next weeks.
  • Added Sound Effects for most basic actions in game. *Same as above, that’s something that we’ll keep working on in the coming weeks.
  • Changed the SFX used in Menus.

UI

  • Added a small ‘roll’ animation to the Level-Up/Artifact pop up window.

Collection with the 3 new alternative Balls.

Files

BreakoutSurvivorsWebGLa11.zip 22 MB
Sep 24, 2023

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