Version b1 - Bullet Heaven Fest


Breakout Survivors is part of the Bullet Heaven Fest going from 6 November to 20 November on Steam.
Bullet Heaven Fest is an event celebrating the recent Bullet Heaven or Survivors-like genre with nearly 200 games taking part in it. Lots of these games will be on sale or have demos available during the next two weeks.

Check the full event on Steam

For the occasion, the game’s demo is receiving an update. It mainly brings in a fully reworked collections menu, a slight rework of the Boomerang Ball and minor QoL & improvements. However, there’s no major content addition in the update as new balls & artifacts are saved for the game’s full release.

See the full changelog below.

Changelog

New Collections Menu

  • Collections Menu has been reworked from the ground up !
  • When hovering the Collection Menu Button, the current balls & artifacts set-up is shown.
  • A full list of the Balls/Artifacts & their state (selected/not selected/locked) is now displayed at the top.
  • Additional Upgrades (Balls’ Tier 2 & some Artifacts extra upgrades) are now showcased when you’re selecting a Ball/Artifact.
  • Your Balls/Artifacts set-up is now saved & kept between game sessions.
  • Collection menu also shows some of the balls & artifacts that’ll be part of the full game, but are locked.

Gameplay

  • Improved/Reworked Boomerang Ball’s player homing. It doesn’t always aim for the player’s center anymore meaning it is a lot easier to put effects into it and send it with an angle rather than vertically.
  • Fixed Combo Ball not working properly with Random Ball and always having a multiplier of x1/x2. Combo Ball from Random Ball now have the right multiplier for the amount of times you’ve caught that ball.

UI & Menu

  • Artifacts’ Icons are now colored.
  • When using the Freeze Bricks late-game powerup, the freeze timer is now shown next to the Limit Line.
  • The Spawn line that appears at start of waves/when no bricks are below it is now dotted.
  • On the Main Menu, quitting the game now requires pressing Escape (keyboard) or B/Home (Gamepad) twice unless you’re already on the Quit button. First key/button press will move the ‘cursor’ on the Quit button. This avoids closing the game unintentionally while navigating menus.

Miscellaneous

  • Random Balls Variants now have distinct names. “Random Ball” is the one that changes upon bouncing on the player, while the one that only has random at spawn now is “Light Random Ball”.
  • Few minor changes to some balls/artifacts/upgrades’ descriptions & localization.

Files

BreakoutSurvivorsWebGLb1.zip Play in browser
Nov 07, 2023

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