Alpha 12


Changes

New Late Game Instant Powerup : Barrage

  • Spawns all your balls at once.

Menus & UI

  • Collection Menu is now accessible from the Pause Menu.
  • Collections are locked while you’re within a run. This means you can check your setup, but can’t modify it mid-run.
  • Added a Waves column to the Leaderboards. For high scores made on previous versions of the game, it will show up empty.
  • Improved Camera Transition in Menus so that the game area stays out of the way.

Audio

  • Music now evolves throughout the waves. This is still basic for now, with only slight changes to the music at Wave 6 and Wave 11.
  • Brick destroyed SFX is now only triggered if the player destroys the ball. This avoids the sound being played x50 when the game area is cleared upon returning to the menu.
  • Ball loss/destroy SFX is now only triggered if the player missed the ball. This avoids the sound being played x50 at end of waves.

Other

  • Added a simple ‘xN’ VFX Text to the Combo Ball.
  • Fixed a rare bug that could freeze the game with a Random ball getting stuck between the Player and a Wall.

Files

BreakoutSurvivorsWebGLa12.zip Play in browser
Oct 01, 2023

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