Alpha 6


This week updates reworks the Health Bonus/Drops mechanic by making it the game’s 5th Artifact. It also brings some balance changes (leaderboard wasn’t reset as they’re not big enough) and some polishing.

Changelog

New Artifact - Health Drops

  • Health Drops were moved to an Artifact.
  • Icon for the Artifact & Upgrades was changed to better fit the mechanic.
  • Health Regen Upgrades have been renamed Health Drop.
  • Upgrades stay the same but they’re now only unlocked if you have the artifact.
  • Health doesn’t drop anymore between Waves without the Artifact.

Balance

  • Increased Base Player Speed from 8.5 to 9.
  • Increased Base Shield from 1 to 3.
  • Lowered Bricks per Line Increment per Wave to 0.15 from 0.175.
  • Changed Bricks’ Life to 0.35+0.4xWave from 0.45+0.35xWave.
  • Increased the speed of Health Drops from 8 to 10.

UI

  • Added a small animation to the Score.
  • Limit Line is now Blue when Shield is active.

Other

  • Increased “Wave Cleared” text’s duration from 1.5s to 1.75s.
  • Added an extra 0.25s time between the Wave Cleared & Wave Start texts.
  • Wave Start, Wave Clear & Perfect Wave texts are now localized.
  • The Localization System now handles texts with variables.
  • The Localization System now displays the English text as a fallback when a translation is missing. It’d show an empty text before.
  • Upgrades’ titles and descriptions are now handled by the Localization System. Translations for languages other than English aren’t written yet, so it’ll fall back to the english.
  • Some minor changes in Upgrades’ descriptions.
  • Fixed Health Drops’ Amount not being reset properly between runs.

Files

BreakoutSurvivorsWebGL.zip Play in browser
Aug 13, 2023

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