Prototype 6
Breaking Survivors » Devlog
Changes since Prototype 5 :
Gameplay :
- Game is now paused on level-up while the player picks upgrades.
- There’s now a longer time between waves.
- Hearts will only spawn between waves if the player’s life isn’t full.
- All balls are now destroyed in-between waves & they stop spawning until the next wave has started.
- Explosive Balls’ explosions are now triggered upon hitting walls and the player, and not solely on bricks.
UI :
- Upgrades’ UI now appears in front of the game area rather than on the right side.
- Remade the Ball’s UI.
- Balls’ now have cooldown circles around them in the UI.
- Next ball is now showcased with the circle being yellow after it is spawned and until it is launched.
- Added Wave Cleared & Wave Start texts in-between waves.
- Removed the Wave Count in the top left corner. As Waves’ number are now shown at the start/end of waves
Bug Fixes :
- Fixed Balls sometimes bouncing several times in a row on the player
- Fixed Phantom Ball not working properly (since prototype 5).
Files
BreakoutSurvivorsWebGL.zip Play in browser
Apr 21, 2023
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Breaking Survivors
Retro brick breaking meets Survivors-like
Status | Released |
Author | Axel 'Vlad' Born |
Genre | Action |
Tags | 2D, Arcade, Breakout, bullet-heaven, Retro, Roguelike, survivors, survivors-like |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, French |
More posts
- Name Change to Breaking SurvivorsJun 12, 2024
- Version 1.4Feb 23, 2024
- Hotfix: Version 1.3bJan 23, 2024
- Version 1.3Jan 22, 2024
- Version 1.2Dec 23, 2023
- Minor Update : Version 1.1eDec 14, 2023
- Hotfix : Version 1.1dDec 13, 2023
- Breakout Survivors is out on Itch.io !Dec 10, 2023
- Breakout Survivors is out on Steam !Nov 30, 2023
- Version b1 - Bullet Heaven FestNov 07, 2023
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