Prototype 6


Changes since Prototype 5 :

Gameplay :

  • Game is now paused on level-up while the player picks upgrades.
  • There’s now a longer time between waves.
  • Hearts will only spawn between waves if the player’s life isn’t full.
  • All balls are now destroyed in-between waves & they stop spawning until the next wave has started.
  • Explosive Balls’ explosions are now triggered upon hitting walls and the player, and not solely on bricks.

UI :

  • Upgrades’ UI now appears in front of the game area rather than on the right side.
  • Remade the Ball’s UI.
  • Balls’ now have cooldown circles around them in the UI.
  • Next ball is now showcased with the circle being yellow after it is spawned and until it is launched.
  • Added Wave Cleared & Wave Start texts in-between waves.
  • Removed the Wave Count in the top left corner. As Waves’ number are now shown at the start/end of waves

Bug Fixes :

  • Fixed Balls sometimes bouncing several times in a row on the player
  • Fixed Phantom Ball not working properly (since prototype 5).

Files

BreakoutSurvivorsWebGL.zip Play in browser
Apr 21, 2023

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